﻿using System;

namespace ParticlePlayground
{
	// Token: 0x0200017B RID: 379
	public enum OVERFLOWMODEC
	{
		// Token: 0x04000936 RID: 2358
		SourceTransform,
		// Token: 0x04000937 RID: 2359
		World,
		// Token: 0x04000938 RID: 2360
		SourcePoint
	}
}
